Overview
This is a high-investment Comet Witch played on the Infernalist ascendancy, built around the raw burst of the Comet cold spell to delete the game’s hardest pinnacle encounters. The creator showcases it clearing Arbiter of Divinity, Arbiter of Ash and Zarokh in their six-man (group) variants — the most punishing health pools in the game — which positions this firmly as a top-end bossing setup rather than a budget all-rounder.
The Infernalist shell wraps Comet in the durability and damage scaling the Witch needs to stand in those fights, while Comet itself supplies the enormous single-hit numbers that make group-boss kills feasible. It is unapologetically an endgame project: the creator pegs the full build at roughly 500–550 divines, noting the price tends to climb as the league matures, though you can settle for lower rolls and bring the cost down considerably.
Pros & Cons
Pros
- Enormous single-target burst — clears six-man Arbiter of Divinity, Arbiter of Ash and Zarokh
- Comet’s slam also gives respectable area coverage for general mapping
- Infernalist provides a strong, well-rounded ascendancy base for a caster
- Scales cleanly with currency — every upgrade slot has a clear best-in-slot target
Cons
- Very expensive at ~500–550 divines for the full version; not a league-starter
- Price climbs as the league progresses, so late adopters pay more
- Lower-roll budget version sacrifices noticeable damage and survivability
- Comet’s cast/timing demands more hands-on play than a one-button build
Key Skills
- Comet — the core cold nuke that delivers the build’s single-target and burst damage
- Infernalist ascendancy passives — the damage and durability backbone that lets Comet operate in pinnacle fights
- Full skill-gem links, jewels and passive tree are laid out in the source video’s chapters for exact replication
Gear & Anointments
This is a heavily geared setup — the creator quotes 500–550 divines for the full item set and provides a complete Path of Building import. Specific uniques, jewels and the passive-tree pathing are walked through chapter-by-chapter in the source video; defensive layering should be confirmed against that footage rather than assumed. Expect to budget for high-tier rolls on the chase pieces, with cheaper substitutes available if you accept lower numbers.
Endgame Notes
The entire showcase is built around pinnacle content: Arbiter of Divinity, Arbiter of Ash and Zarokh are all demonstrated in their six-man forms, which is the build’s primary selling point. If your goal is killing the hardest bosses in a group setting, this is exactly what the build is tuned for.
Credits & Source
Build credited to SlayerD. See the source video for the full build’s gameplay footage, gear breakdown and the Path of Building link: 0.5 PoE 2 Comet Infernalist — Arbiter & Zarokh 6-man Witch.
![[0.5] PoE 2 COMET INFERNALIST | Arbiter(6 Man) & Zarokh | Witch Build | Path of exile 2](https://i.ytimg.com/vi/IANO9Cs2IPQ/maxresdefault.jpg)