Overview
This is an end-game refit of the popular “Spin to Win” Martial Artist, a quarterstaff Monk built around Whirling Assault and Hollow Form clones that paint the whole screen with melee hits. The update reworks the build’s damage condition: instead of relying on freezing enemies (via Vestige of Darkness and Heart of the Frost), it swaps to Rakiyata’s Flow, which treats monster elemental resistances as inverted whether or not the target is frozen. That single change turns a conditional damage spike into an always-on multiplier and frees up several gear slots.
With the freeze requirement gone, the build leans into two things it already did well: stacking elemental damage on top of its melee physical base, and stunning everything through sheer melee physical throughput. The creator reports the changes roughly double both damage and survivability, reaching around 12 million DPS while becoming far less fragile.
This pairs an offensive Headhunter belt with a large energy-shield helmet and Ghost Dance regeneration, so the build hits the entire screen, snowballs rare modifiers off kills, and still has the single-target tools to push pinnacle bosses. It is squarely an end-game, high-investment update rather than a fresh-start build.
Pros & Cons
Pros
- Always-on damage condition via Rakiyata’s Flow removes the old need to freeze enemies first
- Massive screen-wide clear from Hollow Form clones plus Headhunter buffs in maps
- Strong survivability layering energy shield, Ghost Dance regen, and constant stun lock
- Mana problems fully solved by Mana Remnants, so no flask-clicking in maps or on bosses
- Path of Building now works for the build, so support and passive choices are verified rather than guessed
Cons
- Very expensive end-game update (Headhunter, +3 quarterstaff, multiple uniques and divines)
- Resistances are tight because of the unique-heavy gear; swapping the belt to Headhunter costs sockets
- High link and skill complexity — marks, trigger setups, stun tech, and weapon-set swaps to manage
- Planned Chaos Inoculation and Katal’s Rejuvenation tech still need extra spirit and aren’t fully online
Key Skills
- Whirling Assault — the core spin attack, linked with Close Combat, Rakiyata’s Flow, Varana’s and Blindside for maximum DPS
- Hollow Form — spawns clones that mirror your attacks, the source of the screen-wide coverage
- Pounce + Predator’s Mark — single-target burst that also summons wolves and amplifies damage on the marked target
- Tempest Bell / Hollow Focus — area damage and blind enabling Blindside’s crit bonuses
- Mana Remnants — sustains mana entirely, with planned Katal’s Rejuvenation for Ghost Dance uptime
Gear & Anointments
The defining items are Rakiyata’s Flow (the inverted-resistance enabler), a Headhunter belt for map-clearing buffs, and a high-energy-shield rare helmet rolled with critical chance. The weapon is a quarterstaff with added physical and lightning, ideally with crit chance, crit multiplier and +levels of attack skills; the cheaper Duality quarterstaff remains a strong budget alternative. Forgotten Warden provides the body-armour survivability and deflection. The creator plans to eventually go Chaos Inoculation to drop chaos-resistance requirements and stack rarity instead. Specific rare rolls should be confirmed against the source video.
Endgame Notes
The build is tuned for end-game mapping and pinnacle bossing: Headhunter and the AoE scaling let it clear entire screens, while Pounce marks, Wing Blast stuns, and the 12M-DPS single-target setup handle bosses. Future upgrades called out include Katal’s Rejuvenation for stronger Ghost Dance uptime and expensive Rite of Passage charms for unique-kill damage buffs.
Credits & Source
Build credited to Moxsy. See the source video for the full build’s gameplay footage and voice commentary: 12M DPS! Huge Changes! Updated Best Spin To Win Martial Artist Build Guide! // Path of Exile 2.
