Overview
This is a fully min-maxed Titan slammer built around Sunder for AoE clear and Earth Shatter for single-target, glued together with an Energy Shield Chaos Inoculation conversion that pushes effective health to a reported 250,000 EHP. The headline trick is going CI on a Warrior: by converting strength into Energy Shield through a Vorana timeless jewel and ignoring mana entirely, the build sidesteps the life-degeneration that normally makes heavy Rage stacking and Berserk unsustainable on a life-based melee character.
The defensive core leans on a shield rather than dual-wield, which the creator stresses is the single biggest reason the build feels immortal. Block converts into both extra fire damage and shield leech via Turnabout, while a stack of small shield nodes scaled by the Titan’s Hulking Form adds a large slice of attack damage on top. Mageblood supplies flat armour, evasion and curse reduction, and a war-cry engine spends Rage to generate endurance and frenzy charges for permanent skill-speed and layered defences.
This is explicitly an overkill end-of-league showcase setup with a Mageblood, not a starter. The creator notes a cheaper version exists in a previous video that viewers cleared endgame with for under 10 to 50 divines, so the archetype scales down, but everything here is tuned for maximum performance.
Pros & Cons
Pros
- Roughly 250k EHP with CI ignoring the usual Rage/Berserk life-degen problem entirely
- Shield block doubles as a damage source (fire damage and leech via Turnabout plus Hulking-Form-scaled nodes)
- Earth Shatter acts as a ranged-feeling single-target nuke while Sunder handles fast AoE clear
- Zero-mana operation through the headpiece and Defy interaction frees up the whole reservation budget
- Extremely simple combat rotation: war cry three times, then Earth Shatter the boss
Cons
- Very expensive min-max setup gated behind a Mageblood and multiple specific jewels (Vorana, megalomaniac)
- Degen ground (corrupted blood, ignite) is the one thing that still hurts, mitigated by an ignite charm and Ghost Dance
- CI on a Warrior is unintuitive and the jewel-number interactions are easy to misconfigure
- Path of Building under-reports the real damage (aftershocks and Earth Shatter shotgun multi-hits don’t show)
Key Skills
- Sunder — primary AoE clear; also applies a 20% extra physical damage debuff on fully armour-broken enemies
- Earth Shatter — single-target/boss slam that behaves almost like a ranged attack
- Bone Shatter — low-level movement/utility slam kept cheap with Efficiency
- War Cry suite (Ferocious Roar / Enraged War Cry / Raging Cry) — the Rage-spending engine that drives skill speed and charge generation
Gear & Anointments
The weapon set is a one-handed mace plus shield, with a second weapon set carrying war-cry-speed tech (each Rage spent grants stacking skill speed). Mandatory enablers are a Vorana timeless jewel (strength becomes Energy Shield instead of life), a Flesh Crucible allocation jewel, a Constructing Command headpiece reading “4” so a single nearby enemy counts as surrounded, and the Defy gem so insufficient mana never blocks skill use. Mageblood is the defensive backbone. CI gear pieces (Energy Shield gloves and boots) replace the earlier life-based items. Endgame extras include an eternal Rage amulet and, with spare spirit, Wind Dancer or a presence-debuff support for even more EHP. Specific item rolls should be confirmed against the source video’s planner.
Endgame Notes
Footage is from a level 81 Simulacrum plus a 200% delirious Abyss map, and the creator reports never struggling on the hardest content. Bosses are stated to die faster than War Banner glory can be dropped, so the banner is optional. With extra spirit on the headpiece the build can reach a claimed ~300k EHP by swapping Sunder for Wind Dancer.
Credits & Source
Build credited to Ulfhednar. See the source video for the full build’s gameplay footage and voice commentary: Melee SAVED! 250k EHP Unethical Sunder Titan ES Build | PoE 2.
