Huntress · Spirit Walker

Oil Barrage Spirit Walker 70+ Minions Build Showcase Path of Exile 2 0.5 Return of the Ancients

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Patch0.5Last updated2026-09-28
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — Oil Barrage Spirit Walker 70+ Minions Build Showcase Path of Exile 2 0.5 Return of the Ancients(Jun 16, 2026)

Ratings

League Start2/5
Bossing3/5
Mapping3/5
Budget Friendly2/5
Endgame3/5
Complexity4/5

Overview

This Spirit Walker build is built around one low-level unique claw with increased damage per minion. With the rune forging and rune mastering systems that claw becomes a usable weapon, and the build then stacks as many minions as possible — companions, raised zombies, clerics and temporary minions such as wolves and Living Lightning all count — to push its damage up. The showcase runs over 70 minions, and a fully tuned version could pass a hundred.

Oil Barrage is the main damage skill, scaled by Primal Bounty from the ascendancy for extra projectiles and projectile speed. Because the payoff is Talisman-based, any primal shapeshift Talisman skill could replace it. Power charges come from Devour inside Spirit Vessel, shared back to the player through the Lord of the Wilds keystone, together with a Thaumaturgic Generator helmet enchant.

The creator calls it a meme build and a proof of concept, but it turned out both quick and extremely tanky. Three companions each carry a Loyalty effect that redirects damage, companions absorb part of every deflected hit, and the swarm of minions soaks up aggro.

Pros & Cons

Pros

  • Unusual, fun concept that still does real damage
  • Very tanky: stacked Loyalty redirection, deflection and companions absorbing hits
  • Mapping is fairly fast, especially in wolf form with a faster dodge roll
  • Power charges are almost never a problem once the charge sharing is set up
  • Oil Barrage can be swapped for any primal Talisman skill

Cons

  • A proof of concept: no finished planner at the time of the video
  • Runic ward management for Warbound minions is awkward
  • Relies on a specific unique claw that ideally needs a good corruption and three sockets
  • Spirit is tight when combining Lord of the Wilds, Trusted Kinship and non-minion buffs

Key Skills

  • Oil Barrage — main Talisman damage skill, boosted by Primal Bounty projectiles
  • Wild Protector / Cackling Companions / Spirit Vessel — the three companions that add minion count and redirect damage
  • Pounce — summons wolves and handles movement
  • Raise Zombie, Verdant Manifestations, Warbound minions — bulk minion count to scale the claw
  • Devour — power charge generation through the companion, shared by Lord of the Wilds

Gear & Anointments

  • Weapon: the unique per-minion damage claw, rune-forged for damage; ideally corrupted to a higher per-minion bonus
  • Offhand: a rare sceptre, enabled by Lord of the Wilds
  • Helmet: Thaumaturgic Generator enchant for passive charges; Starkonja’s effect is a possible upgrade
  • Boots / Runes: Decree of Flight plus a dodge roll distance rune for movement
  • Specific uniques beyond these are to be confirmed against the source video.

Endgame Notes

The creator stood still against Xesht and was only brought down after standing in burning ground for more than a minute. Skyfall could add another dozen temporary minions before a pinnacle boss, but it was left out for now because of the ward issues.

Credits & Source

Build credited to J_Macc. See the source video for the full build’s gameplay footage + voice commentary: Oil Barrage Spirit Walker 70+ Minions Build Showcase Path of Exile 2 0.5 Return of the Ancients.

Credits & Source

Original build by: J_Macc

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.