Ranger · Deadeye

Path of Exile 2 - Uber Endgame UPDATE | ICE SHOTđź§Š Deadeye is INSANE | CRIT Build

coldphysicalrangedprojectileevasion
Patch0.5Last updated2026-06-28
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — Path of Exile 2 - Uber Endgame UPDATE | ICE SHOT🧊 Deadeye is INSANE | CRIT Build(Jun 20, 2026)

Ratings

League Start2/5
Bossing3/5
Mapping4/5
Budget Friendly2/5
Endgame5/5
Complexity3/5

Overview

This is a deep-endgame Ice Shot Deadeye that has been pushed into heavily juiced T15–T16 maps and 200% Delirium. It is a crit-based bow build that converts a chunk of physical into cold damage, leans hard on freeze, and uses high evasion plus Tailwind to stay mobile and survivable. The video is an update pass on an already-mature character — showing gear upgrades, an Atlas-tree completion route, and small passive-tree tweaks rather than a from-scratch leveling guide.

The defining change in this update is taking Mirage Deadeye as the final ascendancy, which the creator found to be a far bigger damage boost on bosses and in dense packs than the Cold Shot alternative. A second key tweak solves freezing in over-juiced maps: dropping a couple of generic damage nodes for Deep Freeze and extra freeze build-up (roughly 50% more build-up plus -8% cold resistance on frozen enemies), so even Delirium monsters with high alignment thresholds freeze reliably.

Pros & Cons

Pros

  • Excellent clear and damage in heavily juiced maps and high Delirium
  • High evasion (70%+ with full Tailwind stacks) and strong deflection chance
  • Reliable freeze once Deep Freeze and the freeze nodes are taken
  • Scales hugely with bow level and +levels to projectile/attack skills
  • Ritual farming pairs well with the build for Headhunter chasing

Cons

  • Expensive end-game target: Headhunter, Rakiyata’s Flow (~120 div), and 40-div gear pieces
  • This is an endgame update, not a league-start or leveling guide
  • Freeze and damage fall off badly in juiced content without the specific freeze/res-invert setup
  • Crit-dependent, so survivability and damage both suffer with incomplete gear

Key Skills

  • Ice Shot — main skill; scales with +levels (aim for 25+), uses Elemental Armament, Rapid Attacks, Ice Bite
  • Mirage Deadeye — ascendancy clones that mirror Ice Shot for big added damage
  • Mirage Archer (spirit) — extra automated projectile pressure

Gear & Anointments

The single biggest non-Headhunter upgrade is Rakiyata’s Flow, which inverts enemy elemental resistance on supported hits so you hit far harder and never struggle to freeze — Garukhan’s Resolve is the even-more-expensive alternative. Gloves want +2 to projectile skills alongside crit chance and crit damage plus double flat damage; the amulet stacks +2 projectile skills, crit, spirit (at least 60 for the setup), and evasion/ES. The bow is the highest-impact slot: prioritise +2 to all attack skills, crit chance, and attack speed, pushing 500–700 DPS. Quiver stays the Cadiro’s Gambit Prime Quiver. Without a Headhunter, run a high-resistance belt — it still carries to end game.

Endgame Notes

The creator strongly recommends finishing the entire Atlas skill tree before committing to a farming mechanic. The fastest route: reach the Origin Tower, buy an Origin Core (~5 div) to kill the Divinity Arbiter, then use the bulk “complete all maps in area” option for 30–40 Atlas points at once. If you lack currency, rush empty waystones boss-to-boss instead of juicing them. Ritual is the suggested farm for Headhunter and high-value drops, with the Vaal Temple as a strong currency supplement.

Credits & Source

Build credited to DeathKing. See the source video for the full gear breakdown and gameplay: Path of Exile 2 Uber Endgame Update — Ice Shot Deadeye.

Credits & Source

Original build by: DeathKing

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.