Overview
This is an endgame iteration of a physical-scaling Martial Artist Monk built around the Invoker’s Holo Form. The goal is to clear and boss the hardest content in 0.5 — including heavily delirious maps — without leaning on mirror-tier staples like Rakiata, Mageblood or The Adorned. The creator caps the build’s most expensive slot at roughly a self-crafted 40–50 Divine weapon and builds everything else around physical crit, blind-driven deflection, and a hybrid evasion / energy-shield pool.
The identity is a near one-button playstyle: hold Holo Form to map and clear, then layer in a small boss-only rotation when you need to delete pinnacle and juiced targets. It scales pure physical damage rather than the more expensive steel/elemental route, which keeps gear costs sane while still reaching the damage needed to one-rotation map bosses.
What makes it stand out in 0.5 is how hard it leans on the reworked blind formula. Blinding an enemy now feeds reduced accuracy into the deflection calculation, so stacking evasion translates directly into very high physical damage reduction — the build reports around 40% reduction and near-90% deflection against blinded enemies, on top of a 7k-evasion gear setup.
Pros & Cons
Pros
- Deletes bosses in seconds even on high delirious maps once the boss rotation is online
- Stays a one-button mapper — Holo Form does the clearing while you move
- Strong, layered defenses: hybrid evasion + energy shield plus blind-driven deflection (~40% DR)
- Avoids mirror-tier uniques; the priciest item is a self-craftable ~40–50 Divine weapon
- Pure-physical scaling keeps gear cheaper than the elemental/Rakiata version
Cons
- Not a true single-button build anymore — bosses need an added Pounce / Mark / Killing Palm rotation
- Gear-gated at the top end; the weapon and corrupted gloves take real currency or self-crafting
- Mana sustain depends on specific pieces ( Lviana’s split flask, mana-regen ring, high max mana)
- Pushes toward end-of-tree gear and level ~97, so it is an endgame target, not a fresh-start build
Key Skills
- Holo Form — the core channel; held down for both mapping and single target, supported by Magnified Effect, Blind, cooldown recovery and a touch of life leech
- Pounce (Predator’s Mark) — boss debuff that scales damage taken per nearby ally; the wolf/clone allies instantly cap it for ~50% increased damage taken
- Mark for Death — stacked with Prolonged Duration for long boss debuff windows
- Killing Palm (Blazing Critical) — cools down Ghost Bells, generates power charges and rage during boss role-play phases
- Armour Break / Heavy Swing setup — single-target support package; swap Heft to Mobility for faster mapping
Gear & Anointments
The weapon is the centerpiece — a self-crafted physical staff with %physical, added phys and +level to all skills, valued around 40–50 Divine. Defensive slots prioritise evasion and energy shield with deflection rating where possible; the boots in particular carry the build with ~7k evasion. Gloves are corrupted for two sockets running upgraded (master-work) runes plus power-charge-on-hit. Jewels lean on crit chance and crit damage, with a Heart of the Well-style diamond jewel for crit and extra chaos. The amulet is anointed with Well of Power to solve mana sustain, paired with an L viana’s-style mana flask and a mana-regen ring. Specific item names should be confirmed against the source video.
Endgame Notes
The build is tuned for high delirious mapping and pinnacle bossing. A weapon-swap set (with a Ren-style off-weapon) doubles buff durations via skill-effect-duration nodes, letting Predator’s Mark and other debuffs ride for ~20 seconds — long enough to kill most bosses inside one window. The creator notes that with better weapon rolls and support-gem investment the physical version can rival the much more expensive Rakiata build.
Credits & Source
Build credited to Peuget2. See the source video for the full build’s gameplay footage and gear breakdown: Strongest Endgame Build! Nuclear Assault Martial Artist Monk | PoE 2 0.5.
