Overview
Supercharged Slam Titan is the heavy end of the Warrior spectrum: a two-handed mace build whose entire game plan is to arrive, strip armour, and land one enormous hit. There is no projectile screen-clear here and no trigger web to maintain — the character leaps in, weakens whatever is tanky enough to matter, and swings.
Armour Breaker is what makes the archetype work rather than just feel heavy. Rares, elites and bosses lose the defence that would otherwise blunt a single big slam, so the follow-up Supercharged Slam lands at full weight. Shockwave Totem covers the gap while that setup happens, holding area pressure so the character is never dealing zero damage between windows.
The creator is straightforward about the trade: this is not a fast build. Clear speed is described as consistent rather than quick, and the character has to be in melee range at all times. What it offers instead is a very simple decision loop and damage that scales hard with physical modifiers, mace upgrades, rage and armour break support.
Pros & Cons
Pros
- Very simple gameplay loop — leap, break armour, drop totem, slam
- Armour break makes single big hits land properly against tanky targets
- Shockwave Totem adds free area pressure while repositioning
- Leap Slam gives real mobility despite the heavy melee identity
- Scales strongly with physical damage, mace upgrades and rage generation
Cons
- Slower than ranged or projectile builds; the creator admits clear is not fast
- Requires close range at all times, so positioning is a constant tax
- Wants solid defences, attack speed and weapon upgrades before it feels smooth
- Damage arrives in windows rather than continuously
Key Skills
- Supercharged Slam — the main hit, supported with Brutality, Fist of War, Burgeon, Close Combat and Heavy Swing
- Armour Breaker — the setup skill; Armour Demolisher, Armour Break, Rapid Attacks and Rage strip defences before the big swing
- Shockwave Totem — area pressure with Brutality, Armour Break, Urgent Totems and Rapid Attacks
- Leap Slam — mobility and engagement, supported with Rapid Attacks, Persistent Ground, Prolonged Duration and Holy Descent
- Animus Splinters — an extra physical damage layer that reinforces the slam identity
Gear & Anointments
No mandatory uniques are named, which keeps the entry cost low — this is a stat-driven mace build. Priority runs physical damage, mace damage, slam damage, attack speed, stun buildup, armour break and rage generation, with life, resistances and defensive layers filled in behind them.
The play pattern matters as much as the gear: use Armour Breaker before the biggest hits rather than after, keep Shockwave Totem active for rares and bosses, and treat Leap Slam as a movement tool rather than a damage skill. Specific uniques and anoints to be confirmed against the source video.
Credits & Source
Build credited to RNGenius. See the source video for the full build’s gameplay footage + voice commentary: SUPERCHARGED SLAM TITAN BUILD GUIDE | PATH OF EXILE 2 PATCH 0.5.
