Overview
The Huntress is one of the new classes introduced in Path of Exile 2 patch 0.5, and the Amazon ascendancy quickly proves its strength in the campaign through a focused boss-melt combo that comes fully online in Act 4. This highlight guide from Spud The King skips the lengthy full-campaign format and goes straight to the skill interactions that make the build satisfying: a specific sequence that collapses most campaign bosses in a single rotation. While Amazon is the recommended pick, Spirit Walker and Ritualist are both valid alternatives if you prefer their endgame direction.
The Huntress operates as a mobile spear-wielding combatant who excels at switching between ranged throws and close-range strikes. The campaign loop stays consistent through Acts 1–3 before the key one-shot combo becomes available. At Act 2 (timestamp 8:30 in the video), a small skill adjustment significantly improves both pack clear and single-target damage — this is the most important transition point before the full combo unlock.
The Act 4 one-shot tech relies on the timing and stacking of the Huntress’s debuff application alongside the burst skill window, which Spud demonstrates live in the guide. The approach is beginner-friendly once the sequence is understood: it does not require precise gear and works on any weapon base appropriate for the class.
Pros & Cons
Pros
- Satisfying boss-melt combo available from Act 4 onward
- Easy gearing — white or magic spears work through Act 3 without issue
- Amazon provides strong early power spikes suited to league-starting
- Also functional as Spirit Walker or Ritualist for different endgame goals
Cons
- Primarily a campaign leveling guide; endgame mapping scaling requires further research
- One-shot combo requires a few practice attempts to execute reliably
- Huntress is a new class in 0.5; meta may continue evolving
Key Skills
- Rake — Close-range spear strike; applies physical damage and debuffs for follow-up burst
- Spear Throw — Ranged single-target attack that applies on-hit effects from a distance
- Herald of Thunder — Persistent aura dealing lightning bolts on shocked enemies; no active input required
- Dash — Instant repositioning; resets positioning between the melee and ranged phases of the rotation
Gear & Anointments
The Huntress scales with physical and elemental spear damage. Evasion-based armour is the natural defensive layer.
- Weapon: Spear with flat physical or elemental damage and attack speed
- Body Armour: Evasion base with life and resistances
- Helmet / Gloves / Boots: Evasion pieces with life and capped elemental resistances
- Amulet / Rings: Life, elemental resistances, and critical strike chance where available
Leveling / Campaign Notes
Start Act 1 with your primary attack skill from the vendor and keep your passive tree flexible through Act 2. At the Act 2 transition (8:30 in the video), make the skill swap Spud demonstrates — this is the key point where clear speed and boss damage both improve substantially. The one-shot tech discussed in the chapter list unlocks in Act 4 and carries into early endgame maps.
Credits & Source
Created by Spud The King.
