Farming Guide

90 Divines in 15 Maps with just Splinters - New Delirium Farming Strategy - POE2 0.5

deliriummap-juiceatlas
Patch 0.5 Last updated 2026-06-22
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — 90 Divines in 15 Maps with just Splinters - New Delirium Farming Strategy - POE2 0.5(Jun 22, 2026)

Strategy

This is a Delirium-focused splinter farm built around stacking 200% Delirium fog on city-biome maps and harvesting Simulacrum splinters from fracturing mirrors. The whole approach hinges on running as many fracturing mirrors as possible per map, because every mirror you pass through dumps more splinters. Map layout matters a lot here: tight corridor maps like Bluff, Ravine, Spring or Seepage let you sweep almost every mirror, while open maps leak splinters because you simply miss mirrors. Over a 15-map test the run averaged roughly 580 splinters per map, with the best layouts pushing past 1,000 and the worst (an open Deforestation) landing near 170.

The payoff is converting those splinters into Simulacrums and selling them on the currency exchange. The 15-map sample produced about 29 Simulacrums worth roughly 90 Divine at the time of recording (~3.12 Divine each). After tablet costs the clean profit was around 60 Divine, on top of 2-3 Divine of raw currency that drops in nearly every map thanks to running 200% Delirium on city maps with extra map mods.

This is a setup-heavy strategy and the creator is upfront that he still prefers his cheaper zero-setup splinter farm for raw speed. This version trades convenience for volume: it needs a build that can survive 200% Delirium, a pre-built city-biome Atlas pocket, and a steady supply of tablets and crafted maps. If you can sustain it, the splinter throughput is significantly higher per map.

Atlas Tree & Setup

The core requirement is a city-biome area on the Atlas pushed to 200% deliriousness. City biomes sit at or near Citadels most of the time, so scout your Atlas, find one, then run maps with Delirium tablets until a Grand Mirror spawns on a surrounding map. Clear that map, kill the boss, click the Grand Mirror, and spawn the Delirium fog onto a city-biome area. Repeat across the surrounding maps to ramp the fog from 0% up to 200%.

On the Delirium Atlas tree, just fill it out fully. The creator notes there is no special node priority for this strategy beyond making sure your effectiveness/biome nodes are correctly assigned (cities can count as grass areas, so confirm grass-area effectiveness is allocated) and that you avoid Lineage supports. The single most important Atlas pick is Jato, which sends corrupted maps to random destinations and grants an extra map modifier; the partial-translations node is highlighted as key because it boosts the effect of tablet suffix mods (fracturing mirrors and splinter stack size). Eastern Knowledge / unforeseen threats is also taken. Exact node names and tree screenshot are specifics to confirm against the source video.

Investment & Returns

  • Investment: ~5 Divine per Delirium tablet, 4 tablets per map (the creator paid ~30 Divine in tablets across the 15-map run), plus corrupted high-monster-rarity waystones and the city-biome Atlas setup. · Returns: ~580 splinters/map average, ~29 Simulacrums (~90 Divine) over 15 maps for ~60 Divine net profit, plus 2-3 Divine raw drops per map. · How it scales: more fracturing mirrors hit and higher monster rarity both increase splinter yield, so corridor maps and 60%+ rarity waystones scale returns hard; pricier 20-Divine triple-mod tablets (adding rare-monster count) push yields even higher but the creator considers them not worth it.

Step-by-step

  1. Find a city-biome area on your Atlas (usually near a Citadel) and run Delirium-tablet maps around it until a Grand Mirror spawns.
  2. Clear the Grand Mirror map, kill the boss, click the mirror, and spawn Delirium fog onto the city biome; repeat surrounding maps to build it to 200% deliriousness.
  3. Buy Delirium tablets with ‘delirium fog spawns increased fracturing mirrors’ and ‘increased stack size of Simulacrum splinters’ (aim ~23%+ stack size); ~5 Divine each is plenty, skip the expensive rare-monster mod.
  4. Bulk-craft waystones: exalt and corrupt a batch of maps, then use a waystone regex filtering for at least 60% monster rarity to pull your runners.
  5. Optionally min-max rarity using Omens of Chaotic Gravity + Quantity + Effectiveness together on a five-modded map (rarity maps require five mods to work) before the final exalt and corrupt.
  6. Slot 4 tablets, run your high-rarity corrupted map under the 200% Delirium city pocket, and clear the entire map opening every fracturing mirror.
  7. Collect splinters, convert to Simulacrums, and sell them on the currency exchange (or run the Simulacrums yourself).

Risks

  • Splinter yield is inconsistent and partly luck-based: Jato sends you to random maps, and open layouts can tank a map to ~170 splinters versus 1,000+ on corridors.
  • Requires a build that can comfortably survive 200% Delirium maps with extra map mods — this is not a starter-friendly farm.
  • Tablet prices are volatile; the strategy’s margin shrinks if Delirium tablets climb above the ~5 Divine range as more people adopt it.
  • The setup overhead (building a 200% city-biome pocket, bulk-crafting rarity maps) is real and slows you down compared to no-setup splinter farms.

Credits & Source

Method credited to DEADRABB1T. See the source video: 90 Divines in 15 Maps with Just Splinters.

Credits & Source

Original build by: DEADRABB1T

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.