Strategy
This is a raw-currency breach farm built around flooding maps with rare monsters. Each breach spawns 20 rare monsters and you get five breach hands per map, so the natural drop volume — uniques, currency, high-tier rare gear — is enormous. The creator is candid that this is not an easy strategy: it demands a fully completed breach and delirium atlas tree, high delirium percent, and a strong, tanky (or max-range) character, because 20+ rares spawning at once under 200% delirium is genuinely lethal.
The money does not come evenly. Most of the profit lands when Jade’s partial-translation master mod procs its 20% chance to double tablet effect — that single roll multiplies everything into roughly three-to-four times the loot and is where the big divine drops spike. Between procs, the breach drops essentially pay for your tablets.
Atlas Tree & Setup
Complete the full breach and delirium trees plus max-juice / quantity nodes. On the breach tree take Shape the Change and the power-rares node, plus the breeding-program node. Choose biome nodes for the cities you run (desert/grass = increased monster effectiveness, forest = increased rare monsters). Use Jade as your master with uncut missions and partial translations (the double-explicit-effect mod). Specifics to confirm against the source video — the creator links a full mobile atlas tree.
Investment & Returns
- Investment: high — three Unstable Breaches tablets (~3 div each, more with rarity/effectiveness rolls), one unique breach tablet rolled to +5 rare monsters, and red tablets with monster-effectiveness mods (~5-9 div each)
- Returns: high — frequently 10+ divines per map when Jade procs; the creator shows 11-12 divine maps off raw divine drops alone
- Scales with tablet effect, delirium %, and how cleanly you edge each breach
Step-by-step
- Run city maps only (four tablets each = far more juice) at tier 15-16, area level 79-80+
- Equip four breach tablets: three Unstable Breaches (+3 rare monsters each, divine up to 3) and one unique with +5 rare monsters
- Roll waystones for a combined ~60-65% item rarity + monster effectiveness; ignore pack size (rare count is static)
- Travel map-to-map running three delirium tablets + a six-mod waystone to hunt a Grand Mirror, then place 200% delirium on your cities
- In-map: edge each breach, killing the outer rares first (post-stabilize spawns drop nothing), then clear the centre rares
- Bank the profit on Jade partial-translation procs
Risks
- Very high entry cost; a bad tablet setup tanks the returns
- Highly lethal — 200% delirium plus 20+ simultaneous rares; ranged characters must stay at max distance
- Profit is variance-driven (gated behind the 20% Jade proc), so small sample sizes can feel poor
- Chaos/exalt sink on tablets before the strategy pays off
Credits & Source
Method credited to Fubgun. See the source video: Breach is PRINTING Divine Orbs in 0.5 | Full Breach Guide - Path of Exile 2.
