Farming Guide

Breach is PRINTING Divine Orbs in 0.5 | Full Breach Guide - Path of Exile 2

breachdeliriummap-juice
Patch 0.5 Last updated 2026-06-08
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — Breach is PRINTING Divine Orbs in 0.5 | Full Breach Guide - Path of Exile 2(Jun 8, 2026)

Strategy

This is a raw-currency breach farm built around flooding maps with rare monsters. Each breach spawns 20 rare monsters and you get five breach hands per map, so the natural drop volume — uniques, currency, high-tier rare gear — is enormous. The creator is candid that this is not an easy strategy: it demands a fully completed breach and delirium atlas tree, high delirium percent, and a strong, tanky (or max-range) character, because 20+ rares spawning at once under 200% delirium is genuinely lethal.

The money does not come evenly. Most of the profit lands when Jade’s partial-translation master mod procs its 20% chance to double tablet effect — that single roll multiplies everything into roughly three-to-four times the loot and is where the big divine drops spike. Between procs, the breach drops essentially pay for your tablets.

Atlas Tree & Setup

Complete the full breach and delirium trees plus max-juice / quantity nodes. On the breach tree take Shape the Change and the power-rares node, plus the breeding-program node. Choose biome nodes for the cities you run (desert/grass = increased monster effectiveness, forest = increased rare monsters). Use Jade as your master with uncut missions and partial translations (the double-explicit-effect mod). Specifics to confirm against the source video — the creator links a full mobile atlas tree.

Investment & Returns

  • Investment: high — three Unstable Breaches tablets (~3 div each, more with rarity/effectiveness rolls), one unique breach tablet rolled to +5 rare monsters, and red tablets with monster-effectiveness mods (~5-9 div each)
  • Returns: high — frequently 10+ divines per map when Jade procs; the creator shows 11-12 divine maps off raw divine drops alone
  • Scales with tablet effect, delirium %, and how cleanly you edge each breach

Step-by-step

  1. Run city maps only (four tablets each = far more juice) at tier 15-16, area level 79-80+
  2. Equip four breach tablets: three Unstable Breaches (+3 rare monsters each, divine up to 3) and one unique with +5 rare monsters
  3. Roll waystones for a combined ~60-65% item rarity + monster effectiveness; ignore pack size (rare count is static)
  4. Travel map-to-map running three delirium tablets + a six-mod waystone to hunt a Grand Mirror, then place 200% delirium on your cities
  5. In-map: edge each breach, killing the outer rares first (post-stabilize spawns drop nothing), then clear the centre rares
  6. Bank the profit on Jade partial-translation procs

Risks

  • Very high entry cost; a bad tablet setup tanks the returns
  • Highly lethal — 200% delirium plus 20+ simultaneous rares; ranged characters must stay at max distance
  • Profit is variance-driven (gated behind the 20% Jade proc), so small sample sizes can feel poor
  • Chaos/exalt sink on tablets before the strategy pays off

Credits & Source

Method credited to Fubgun. See the source video: Breach is PRINTING Divine Orbs in 0.5 | Full Breach Guide - Path of Exile 2.

Credits & Source

Original build by: Fubgun

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.