Strategy
This is a six-player party farm built around Breach. The group runs tier 16 city maps loaded with four identical Breach tablets, and the goal is Wombgifts and Hiveblood rather than anything the map itself offers. Party play in 0.5.5 multiplies drops faster than it multiplies difficulty, which is why this method pays so much. The creator expects party play to be nerfed in 1.0, so this may be the last patch it works this well.
One player acts as the map owner and opens the maps. That player waits at the map entrance while the rest of the party opens Breaches across the map. Breach loot always lands on the map owner, and every Wombgift drops for each player on their own. Other players cannot pick up your Wombgifts, so the farm works with strangers as well as friends. Once the breaches are done, everyone returns through the checkpoint, collects their own loot, and one player kills the map boss.
The creator reports about 1800 divines over roughly 10 hours of play and expects most groups to land between 1700 and 2100 a day. A faster, more focused group could reach around 2500. Luck on amulet bases changes the total.
Atlas Tree & Setup
- Maps: any tier 16 waystone. Its mods do not matter, only the tier, because that sets the Wombgift level.
- Map type: city maps. The creator says income drops by about 30% outside cities.
- Tablets: four copies of the same Breach tablet. The four mods that matter are Hiveblood, Wombgift, effectiveness and pack size. If money is tight, drop effectiveness or pack size, but the tablet cost is small once it is split six ways.
- Atlas Master: set up exactly as shown in the video, because the creator says it strongly affects drops.
- Breach atlas tree: fill the selected Breach nodes. The creator notes there is nothing unusual here.
Investment & Returns
- Investment: mid. Four Breach tablets per map, split across six players.
- Returns: high. About 1700 to 2100 divines per player per day, per the creator.
- Scaling: group speed is the main lever. Side drops such as level 20 gems, divines and rare uniques come on top.
Step-by-step
- Form a six-player party and pick one map owner to open city maps.
- The map owner applies four Breach tablets to a city and opens it with a tier 16 waystone.
- Everyone enters the map before anyone opens a Breach.
- The map owner stays at the entrance while the others open Breaches.
- When the breaches are cleared, players return by checkpoint, pick up their own loot, and one player kills the boss.
- When the game warns that Hiveblood is almost full (it caps at 100,000), go to the Monastery of the Keepers and spend it on Lavish and Ornate Wombgifts first.
- Pick up all catalysts and check amulet bases carefully, since a single good base can be worth 50 divines or more.
- Reforge low-value catalysts at the reforging bench. The creator’s rule is to reforge any catalyst worth less than 1 Chaos per 3, since rerolls often turn into Sibilant or Reverent catalysts.
Risks
- Needs a full, coordinated six-player party. Solo players will not see these numbers.
- Party-play drop scaling is likely to be nerfed in 1.0, so the returns may not last.
- Income depends partly on luck with amulet bases and rare drops.
- The creator’s figures come from their own group’s pace. A slower group earns less.
Credits & Source
Method credited to Doğukan Rivotra, who notes they did not invent it and learned it from viewers. See the source video: BREACH PARTİ İLE GÜNDE 2000 DIVINE! PATH OF EXILE 2 FORBIDDEN RITES.
