Farming Guide

GGG ME FEZ MUDAR DE IDEIA! A NOVA EXPEDITION TA BRABA! 30 + DIV HORA - FARM DESAFIADOR E DIVERTIDO!

expeditionatlas
Patch 0.5 Last updated 2026-06-26
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — GGG ME FEZ MUDAR DE IDEIA! A NOVA EXPEDITION TA BRABA! 30 + DIV HORA - FARM DESAFIADOR E DIVERTIDO!(Jun 26, 2026)

Strategy

The 0.5.4 patch added a dedicated Expedition Atlas passive tree (Runes of Aldur), and it turns Expedition from a side activity into a self-contained progression and farming system. The creator, who had previously disliked the new Expedition, changed their mind after this patch: encounters are now faster, more rewarding and more dynamic, and the new tree lets you fully tailor and juice your farm. The biggest quality-of-life change is that the next explosive line now starts once only 50% of the pack is dead, instead of waiting for every monster, which makes the whole loop noticeably quicker.

This guide focuses on the cheap, accessible version of the strategy rather than the expensive logbook-heavy setups. It is aimed at players who want to start making Divines from Expedition without a large up-front investment, while the tree’s juicing options scale the same routine up for those who want to push harder.

Atlas Tree & Setup

Before farming, you must unlock the 24 Expedition Atlas points by completing the Grand Expedition questline. From the Ziggurat Refuge, path to Ruins of Kingsmarsh (the Expedition hub, located by the sea region), talk to the NPC for a special quest logbook, and clear the four bosses it directs you to. Finishing all four awards the full 24 points.

For allocation, the creator highlights Expanded Territory (more chance of an extra remnant or more Expedition encounters in maps), the new Liquid Verisium currency unlocked via the Feeling Lucky node, and nodes that scale runic monster rarity so Magic Find investment actually pays off. Specific point order should be confirmed against the source video.

Investment & Returns

  • Investment: low (the creator demonstrates a cheap variant, with expensive Grand Expedition logbook strategies as an optional step up)
  • Returns: the video title claims 30+ Divines per hour at the high end; the cheap version shown yields a steadier mid-tier income while you learn the routine
  • Scaling: stacking remnant chains, runic monster rarity and Liquid Verisium rerolls pushes both the per-map reward and the variance upward

Step-by-step

  1. Complete the Grand Expedition questline from Ruins of Kingsmarsh to claim all 24 Atlas points.
  2. Allocate the juicing nodes (Expanded Territory, Feeling Lucky for Liquid Verisium, runic-monster-rarity nodes).
  3. Run maps with Expedition, prioritising the highest-value remnants and pathing directly to them.
  4. Use Liquid Verisium to reroll low-value runic pillars into better inscriptions.
  5. Stack rarity and let runic monster scaling convert juice into base-game drops.

Risks

  • The more juiced remnant chains become very dangerous; over-propagating runic modifiers can wipe an under-geared character.
  • The cheap version is lower throughput than full logbook farming, so income ramps as you invest.
  • More remnants and duplicated monsters increase supply of some items, which lowers their price over the league.

Credits & Source

Method credited to Malaka TV. See the source video: GGG ME FEZ MUDAR DE IDEIA! A NOVA EXPEDITION TA BRABA! 30 + DIV HORA.

Credits & Source

Original build by: Malaka TV

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.