Farming Guide

NEW 0.54 DISCOVERY To Spam & Guarantee MAGEBLOOD As Reward In Ritual Rewards!

ritualritual-altar
Patch 0.5 Last updated 2026-07-01
Source videoOpen on YouTube

This page summarizes the video above. Full credit and detail belong to the creator. — NEW 0.54 DISCOVERY To Spam & Guarantee MAGEBLOOD As Reward In Ritual Rewards!(Jul 1, 2026)

Strategy

This is a ritual-gambling method for hunting ultra-rare items like Mageblood and Headhunter using the Head of the King. Instead of clearing content, you spam Head of the King on a carefully-chosen map layout that maximizes the number of ritual outcomes, then check each outcome for a high-value reward. The creator collected over 124 Head of the King and found a Mageblood offered directly as a ritual bounty after roughly 32 attempts — a run that cost under 50 divine at the time.

The core insight is that the map zone itself does not change your odds; what matters is the total number of ritual outcomes you can generate per Head of the King. More outcomes means a higher chance of valuable loot — omens of light, annulment, weathering, chance, or the rare belts themselves. You want a starting zone that yields at least 15–17 outcomes before you commit to spamming.

Atlas Tree & Setup

Take the extra Rite of the Namelist so you get six ritual chains instead of five — this substantially improves your chance of hitting rewards over five divine or an ultra-rare. Before spending anything, path through five of your six ritual maps without completing the final pathing; this lets you reset and re-test which zone produces the most outcomes. Bookmark the starting waypoint of a zone that reaches 15+ outcomes so you can return and spam efficiently. Specific atlas/ritual node choices to confirm against the source video.

Investment & Returns

  • Investment: mid — Head of the King costs around 1 divine each early (rising through the league); a full run is ~30–50 divine of heads.
  • Returns: high — a single Mageblood bounty is 150–300 divine; uncorrupted Head of the King itself sits around 500 divine, so the method stays profitable as long as head prices don’t spike and Mageblood doesn’t crash.
  • Scaling: high-outcome zones (15–17+) let you gamble for ultra-rares; lower-outcome zones are better for steady high-value currency (weathering, sinister element, chaos omens).

Step-by-step

  1. Complete the initial ritual chain event at Kalguuran altars so you can attach Head of the King, and take the extra Rite of the Namelist for a sixth map.
  2. Path through your ritual maps counting outcomes per node — do NOT complete the final path — and find a zone reaching at least 15 outcomes.
  3. Bookmark that zone’s starting waypoint and note the exact path that maximizes outcomes.
  4. Fill your inventory with Head of the King, return to the bookmarked zone, and spam — checking each outcome for Mageblood, Headhunter, or omens over 10 divine.
  5. Decide your exit: option one is high-risk/high-reward (keep going until you hit 100+ div, only worth it on 15–17 outcome zones); option two is banking steady 2–10 div outcomes as they appear roughly every five attempts.

Risks

  • Genuine RNG — one player found Mageblood in 24 heads, another may burn 200+ heads (150–300 div) before hitting.
  • Profitability is price-dependent: if Head of the King spikes or Mageblood drops, margins evaporate.
  • Setup is slow — expect ~15 minutes just to find and bookmark a good high-outcome zone before spamming.
  • Chasing ultra-rares means passing up genuinely good 5–7 div outcomes; know when to bank.

Credits & Source

Method credited to Mattjestic Life. See the source video for the full setup and spam footage: NEW 0.54 DISCOVERY To Spam & Guarantee MAGEBLOOD As Reward In Ritual Rewards!.

Credits & Source

Original build by: Mattjestic Life

This page is a summary written in our own words. For full context, voice commentary, and gameplay footage, please watch the original video.