Strategy
The Trial of Chaos (which many players call the Temple of Chaos) got a big overhaul this patch, and it now works as a currency farm as well as the place you do ascendancy trials. One Inscribed Ultimatum can now carry you through up to 30 rooms. Every 10 rooms ends with the fate boss named on the Ultimatum (Triumphant, Cowardly or Deadly), which drops that fate’s key. A full 30-room run hands you all three keys from a single Ultimatum.
Rewards stack room by room and you see the pending pile as you go. Some rounds offer a reroll wager that can recreate all pending currency rewards. It can turn an Exalted into a Chaos or a Chaos into a Divine, and it only affects what you have already banked. At the 10 and 20 room checkpoints you can sacrifice a stack of a currency, such as 10 Vaal Orbs, to get double back when you finish. The corruption pillar now works like other timed events: killing rares cuts the timer by about 20 seconds each instead of forcing a fixed wait.
This is for players whose build is solid enough for level 75–80 trials who want a repeatable currency and key farm on top of their normal mapping.
Atlas Tree & Setup
No atlas tree is needed. You need an Inscribed Ultimatum with 10 trials (area level 75–80). The name under the trial count is the third-room boss and decides which fate key drops. Specific Ultimatum choices beyond that are in the source video.
Investment & Returns
- Investment: low: one Ultimatum plus optional currency to sacrifice for doubling
- Returns: mid: a typical 30-room run showed about 2 Divines, 11 Chaos, some Exalted and cores. The creator’s best was 12–13 Divines. The three fate keys sell for roughly 3 Divines together
- Scales with how far you push (20 and 30 rooms get harder but pay more) and with rarity modifiers
Step-by-step
- Open an Inscribed Ultimatum with 10 trials and check which fate boss it names.
- Each room, pick modifiers your build can survive. Favour item rarity bonuses and Lethal Rare Monsters (30% more rares) because rares drop the Divines and shorten timers.
- Level chosen modifiers up to rank 5. Maxed ones stop appearing, which leaves more room for the reroll / doubling offer.
- Take the reroll wager when your pending pile has no Divines yet, hoping to upgrade it.
- After room 10, store your loot, choose Continue, and sacrifice a currency stack to double it at the end.
- Repeat at room 20, then finish room 30 and claim everything.
- Either run the Trialmaster with the three fate keys or sell the keys.
Risks
- Never take Stalking Shadow (seven hits fails the trial), petrifying ghosts or pyramid lasers
- Volatile explosions now start at 10% chance and ramp to 50%, so avoid them when a better choice exists
- Rooms 20–30 get noticeably harder, and failing loses the run
- Divine drops are very RNG. The creator has seen 20 Divines runs, but 2–3 is typical
Credits & Source
Method credited to Apollo Play. See the source video: POE2: NOVO TEMPLO DO CAOS NO POE2! COMO FUNCIONA E COMO FARMAR MUITO!.
