Death's Harp

Death's Harp

Dualstring Bow · Bow

Level 28

+50% Surpassing chance to fire an additional Arrow

+(20—25)% to Critical Damage Bonus

Bow Attacks fire 3 additional Arrows

Gain (20—30) Life per enemy killed

Gain (12—18) Mana per enemy killed

The mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death.

Check price on Trade Runes of Aldur league ↗
Socketable runes & soul cores (67)

effects shown for this item type · Lesser/Greater/Perfect tiers collapsed

Runes 43

  • Adept Rune +6 to Dexterity
  • Aldur's Legacy When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
  • Ancient Rune of Splinters +50% Surpassing chance to fire an additional Arrow
  • Astrid's Creativity Can have 1 additional Crafted Modifier
  • Betrayal of Aldur Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
  • Body Rune Leeches 4% of Physical Damage as Life
  • Breath of Aldur When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
  • Countess Seske's Rune of Archery Bow Attacks fire an additional Arrow
  • Desert Rune Adds 7 to 11 Fire Damage
  • Farrul's Rune of the Hunt 50% increased Attack Damage against Rare or Unique Enemies
  • Fenumus' Rune of Agony Gain 13% of Damage as Extra Chaos Damage
  • Glacial Rune Adds 6 to 10 Cold Damage
  • Inspiration Rune Gain 20 Mana per enemy killed
  • Ire of Aldur Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
  • Iron Rune 16% increased Physical Damage
  • Lady Hestra's Rune of Winter Adds 19 to 28 Cold Damage against Chilled Enemies
  • Legacy of Ironbound Hits with this weapon have 1 to 3 Added Physical Damage per 1% Block Chance
  • Legacy of Quill Rain 50% increased Attack Speed; 20% less Attack Damage
  • Masterwork Rune Upgrades a socketed Rune
  • Mind Rune Leeches 3% of Physical Damage as Mana
  • Passion of Aldur Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers
  • Rebirth Rune Gain 25 Life per enemy killed
  • Resolve Rune +6 to Intelligence
  • Robust Rune +6 to Strength
  • Rune of Accumulation On Hitting an enemy, gains maximum added Cold damage equal to the enemy's Power for 20 seconds, up to a total of 32
  • Rune of Acrobatics Flasks gain 0.2 charges per Second
  • Rune of Alacrity 8% increased Skill Speed
  • Rune of Leadership Minions gain 10% of their Physical Damage as Extra Lightning Damage
  • Rune of Nobility Attacks with this Weapon have 10% chance to inflict Exposure
  • Rune of Tithing Meta Skills gain 10% increased Energy
  • Rune of Vitality +80 to maximum Life
  • Saqawal's Rune of the Sky Gain 5% of Damage as Extra Damage of all Elements
  • Serle's Triumph +1 Suffix Modifier allowed
  • Stone Rune Causes 30% increased Stun Buildup
  • Storm Rune Adds 1 to 20 Lightning Damage
  • Tempered Rune Adds 3 to 4 Physical Damage
  • Thane Leld's Rune of Spring Adds 1 to 60 Lightning Damage against Shocked Enemies
  • Thane Myrk's Rune of Summer Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies
  • Thrud's Might Can roll Destruction modifiers
  • Vision Rune +90 to Accuracy Rating
  • Warding Rune of Annihilation Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
  • Warding Rune of Armature Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
  • Warding Rune of Disintegration Break Armour equal to 15% of maximum Runic Ward

Soul Cores 20

  • Cholotl's Soul Core of War 20% increased Projectile Speed
  • Citaqualotl's Soul Core of Foulness Adds 19 to 29 Chaos damage
  • Guatelitzi's Soul Core of Endurance 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
  • Opiloti's Soul Core of Assault 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • Soul Core of Atmohua Convert 20% of Requirements to Strength
  • Soul Core of Azcapa +15 to Spirit
  • Soul Core of Cholotl Convert 20% of Requirements to Dexterity
  • Soul Core of Citaqualotl 30% increased Elemental Damage with Attacks
  • Soul Core of Jiquani Recover 2% of maximum Life on Kill
  • Soul Core of Opiloti 15% chance to cause Bleeding on Hit
  • Soul Core of Puhuarte 30% increased Flammability Magnitude
  • Soul Core of Quipolatl 5% increased Attack Speed
  • Soul Core of Tacati 15% chance to Poison on Hit with this weapon
  • Soul Core of Ticaba +5% to Critical Damage Bonus
  • Soul Core of Topotante Attacks with this Weapon Penetrate 15% Elemental Resistances
  • Soul Core of Tzamoto 30% increased Freeze Buildup
  • Soul Core of Xopec 30% increased chance to Shock
  • Soul Core of Zalatl Recover 2% of maximum Mana on Kill
  • Soul Core of Zantipi Convert 20% of Requirements to Intelligence
  • Xopec's Soul Core of Power 50% chance when you gain a Power Charge to gain an additional Power Charge

Idols 4

  • Idol of the Martyr 25% reduced Spirit; Meta Skills gain 40% increased Energy
  • Idol of the Pharisee 30% reduced maximum Mana; Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
  • Idol of the Sycophant -20% to all Elemental Resistances; Gain 20% of Damage as Extra Damage of a random Element
  • Idol of Thruldana 25% reduced Poison Duration; Targets can be affected by +1 of your Poisons at the same time

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