Periphery

Periphery

Heartwood Shortbow · Bow

Level 67

Grants Skill: Level 17 Azmerian Swarms

Adds 49 to 90 Fire Damage

Adds 38 to 70 Cold Damage

Adds 1 to 135 Lightning Damage

12% increased Attack Speed

Elemental Damage from Hits Contributes to Flammability, Ignite, and Chill Magnitudes, Freeze Buildup, and Shock Chance

As the Maji approached the edge of Nothingness, she strung fragments of the Wildwood's carcass together. When she nocked her arrow, she pulled upon the elements of life itself.

Check price on Trade Runes of Aldur league ↗
Socketable runes & soul cores (67)

effects shown for this item type · Lesser/Greater/Perfect tiers collapsed

Runes 43

  • Adept Rune +6 to Dexterity
  • Aldur's Legacy When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
  • Ancient Rune of Splinters +50% Surpassing chance to fire an additional Arrow
  • Astrid's Creativity Can have 1 additional Crafted Modifier
  • Betrayal of Aldur Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
  • Body Rune Leeches 4% of Physical Damage as Life
  • Breath of Aldur When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
  • Countess Seske's Rune of Archery Bow Attacks fire an additional Arrow
  • Desert Rune Adds 7 to 11 Fire Damage
  • Farrul's Rune of the Hunt 50% increased Attack Damage against Rare or Unique Enemies
  • Fenumus' Rune of Agony Gain 13% of Damage as Extra Chaos Damage
  • Glacial Rune Adds 6 to 10 Cold Damage
  • Inspiration Rune Gain 20 Mana per enemy killed
  • Ire of Aldur Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
  • Iron Rune 16% increased Physical Damage
  • Lady Hestra's Rune of Winter Adds 19 to 28 Cold Damage against Chilled Enemies
  • Legacy of Ironbound Hits with this weapon have 1 to 3 Added Physical Damage per 1% Block Chance
  • Legacy of Quill Rain 50% increased Attack Speed; 20% less Attack Damage
  • Masterwork Rune Upgrades a socketed Rune
  • Mind Rune Leeches 3% of Physical Damage as Mana
  • Passion of Aldur Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers
  • Rebirth Rune Gain 25 Life per enemy killed
  • Resolve Rune +6 to Intelligence
  • Robust Rune +6 to Strength
  • Rune of Accumulation On Hitting an enemy, gains maximum added Cold damage equal to the enemy's Power for 20 seconds, up to a total of 32
  • Rune of Acrobatics Flasks gain 0.2 charges per Second
  • Rune of Alacrity 8% increased Skill Speed
  • Rune of Leadership Minions gain 10% of their Physical Damage as Extra Lightning Damage
  • Rune of Nobility Attacks with this Weapon have 10% chance to inflict Exposure
  • Rune of Tithing Meta Skills gain 10% increased Energy
  • Rune of Vitality +80 to maximum Life
  • Saqawal's Rune of the Sky Gain 5% of Damage as Extra Damage of all Elements
  • Serle's Triumph +1 Suffix Modifier allowed
  • Stone Rune Causes 30% increased Stun Buildup
  • Storm Rune Adds 1 to 20 Lightning Damage
  • Tempered Rune Adds 3 to 4 Physical Damage
  • Thane Leld's Rune of Spring Adds 1 to 60 Lightning Damage against Shocked Enemies
  • Thane Myrk's Rune of Summer Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies
  • Thrud's Might Can roll Destruction modifiers
  • Vision Rune +90 to Accuracy Rating
  • Warding Rune of Annihilation Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
  • Warding Rune of Armature Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
  • Warding Rune of Disintegration Break Armour equal to 15% of maximum Runic Ward

Soul Cores 20

  • Cholotl's Soul Core of War 20% increased Projectile Speed
  • Citaqualotl's Soul Core of Foulness Adds 19 to 29 Chaos damage
  • Guatelitzi's Soul Core of Endurance 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
  • Opiloti's Soul Core of Assault 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
  • Soul Core of Atmohua Convert 20% of Requirements to Strength
  • Soul Core of Azcapa +15 to Spirit
  • Soul Core of Cholotl Convert 20% of Requirements to Dexterity
  • Soul Core of Citaqualotl 30% increased Elemental Damage with Attacks
  • Soul Core of Jiquani Recover 2% of maximum Life on Kill
  • Soul Core of Opiloti 15% chance to cause Bleeding on Hit
  • Soul Core of Puhuarte 30% increased Flammability Magnitude
  • Soul Core of Quipolatl 5% increased Attack Speed
  • Soul Core of Tacati 15% chance to Poison on Hit with this weapon
  • Soul Core of Ticaba +5% to Critical Damage Bonus
  • Soul Core of Topotante Attacks with this Weapon Penetrate 15% Elemental Resistances
  • Soul Core of Tzamoto 30% increased Freeze Buildup
  • Soul Core of Xopec 30% increased chance to Shock
  • Soul Core of Zalatl Recover 2% of maximum Mana on Kill
  • Soul Core of Zantipi Convert 20% of Requirements to Intelligence
  • Xopec's Soul Core of Power 50% chance when you gain a Power Charge to gain an additional Power Charge

Idols 4

  • Idol of the Martyr 25% reduced Spirit; Meta Skills gain 40% increased Energy
  • Idol of the Pharisee 30% reduced maximum Mana; Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
  • Idol of the Sycophant -20% to all Elemental Resistances; Gain 20% of Damage as Extra Damage of a random Element
  • Idol of Thruldana 25% reduced Poison Duration; Targets can be affected by +1 of your Poisons at the same time

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