Shyaba
Temple Maul · Mace · Two Hand Mace
+50 Dexterity Requirement
-15 Strength Requirement
(80—120)% increased Physical Damage
50% increased Attack Speed
(15—25)% increased Light Radius
Always Hits
Be not deceived by the treachery of men.
Check price on Trade Runes of Aldur league ↗Socketable runes & soul cores (67)
effects shown for this item type · Lesser/Greater/Perfect tiers collapsed
Runes 44
- Adept Rune +6 to Dexterity
- Aldur's Legacy When socketed into a Unique Kalguuran or Ezomyte item, destroys the item to create a Rune imbued with that item's power
- Ancient Rune of the Titan 10% chance for Slam Skills you use yourself to cause an additional Aftershock
- Astrid's Creativity Can have 1 additional Crafted Modifier
- Betrayal of Aldur Transforms all Fire, Cold and Lightning modifiers on the item into equivalent Chaos modifiers
- Body Rune Leeches 4% of Physical Damage as Life
- Breath of Aldur When socketed, transforms all Fire and Lightning modifiers to equivalent Cold modifiers
- Desert Rune Adds 7 to 11 Fire Damage
- Farrul's Rune of the Hunt 50% increased Attack Damage against Rare or Unique Enemies
- Fenumus' Rune of Agony Gain 13% of Damage as Extra Chaos Damage
- Glacial Rune Adds 6 to 10 Cold Damage
- Inspiration Rune Gain 20 Mana per enemy killed
- Ire of Aldur Transforms all Fire and Cold modifiers on the item into equivalent Lightning modifiers
- Iron Rune 16% increased Physical Damage
- Lady Hestra's Rune of Winter Adds 19 to 28 Cold Damage against Chilled Enemies
- Legacy of Brain Rattler All damage with this Weapon causes Electrocution buildup
- Legacy of Hoghunt +5% to Critical Hit Chance; Maim on Critical Hit
- Legacy of Hrimnor's Hymn 25% chance for Slam Skills you use yourself to cause an additional Aftershock
- Legacy of Twisted Empyrean Attacks with this Weapon have Added Cold Damage equal to 6% to 10% of maximum Mana
- Masterwork Rune Upgrades a socketed Rune
- Mind Rune Leeches 3% of Physical Damage as Mana
- Passion of Aldur Transforms all Cold and Lightning modifiers on the item into equivalent Fire modifiers
- Rebirth Rune Gain 25 Life per enemy killed
- Resolve Rune +6 to Intelligence
- Robust Rune +6 to Strength
- Rune of Acrobatics Flasks gain 0.2 charges per Second
- Rune of Alacrity 8% increased Skill Speed
- Rune of Leadership Minions gain 10% of their Physical Damage as Extra Lightning Damage
- Rune of Nobility Attacks with this Weapon have 10% chance to inflict Exposure
- Rune of Tithing Meta Skills gain 10% increased Energy
- Rune of Vital Flame Adds 13 to 16 Fire Damage; 15% of Skill Mana Costs Converted to Life Costs
- Rune of Vitality +80 to maximum Life
- Saqawal's Rune of the Sky Gain 5% of Damage as Extra Damage of all Elements
- Serle's Triumph +1 Suffix Modifier allowed
- Stone Rune Causes 30% increased Stun Buildup
- Storm Rune Adds 1 to 20 Lightning Damage
- Tempered Rune Adds 3 to 4 Physical Damage
- Thane Leld's Rune of Spring Adds 1 to 60 Lightning Damage against Shocked Enemies
- Thane Myrk's Rune of Summer Adds 23 to 34 Fire Damage to Attacks against Ignited Enemies
- Thrud's Might Can roll Destruction modifiers
- Vision Rune +90 to Accuracy Rating
- Warding Rune of Annihilation Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
- Warding Rune of Armature Gain maximum Runic Ward equal to 15% of this Weapon's maximum damage
- Warding Rune of Disintegration Break Armour equal to 15% of maximum Runic Ward
Soul Cores 19
- Citaqualotl's Soul Core of Foulness Adds 19 to 29 Chaos damage
- Guatelitzi's Soul Core of Endurance 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
- Opiloti's Soul Core of Assault 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
- Soul Core of Atmohua Convert 20% of Requirements to Strength
- Soul Core of Azcapa +15 to Spirit
- Soul Core of Cholotl Convert 20% of Requirements to Dexterity
- Soul Core of Citaqualotl 30% increased Elemental Damage with Attacks
- Soul Core of Jiquani Recover 2% of maximum Life on Kill
- Soul Core of Opiloti 15% chance to cause Bleeding on Hit
- Soul Core of Puhuarte 30% increased Flammability Magnitude
- Soul Core of Quipolatl 5% increased Attack Speed
- Soul Core of Tacati 15% chance to Poison on Hit with this weapon
- Soul Core of Ticaba +5% to Critical Damage Bonus
- Soul Core of Topotante Attacks with this Weapon Penetrate 15% Elemental Resistances
- Soul Core of Tzamoto 30% increased Freeze Buildup
- Soul Core of Xopec 30% increased chance to Shock
- Soul Core of Zalatl Recover 2% of maximum Mana on Kill
- Soul Core of Zantipi Convert 20% of Requirements to Intelligence
- Xopec's Soul Core of Power 50% chance when you gain a Power Charge to gain an additional Power Charge
Idols 4
- Idol of the Martyr 25% reduced Spirit; Meta Skills gain 40% increased Energy
- Idol of the Pharisee 30% reduced maximum Mana; Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
- Idol of the Sycophant -20% to all Elemental Resistances; Gain 20% of Damage as Extra Damage of a random Element
- Idol of Thruldana 25% reduced Poison Duration; Targets can be affected by +1 of your Poisons at the same time