Overview
Glacial Lance Deadeye is a cold spear projectile build that turns range into a defensive layer. Instead of trading hits, the build pushes packs backwards with a wall of freezing spears, letting Herald of Ice detonate the frozen remains before anything closes the gap. The core loop is simple to hold in your head: keep projectiles in the air, keep charges flowing, and keep moving.
The creator built it around Glacial Lance as the single damage engine, with Mirage Archer maintaining damage uptime during repositioning and Barrage feeding the charge economy. Herald of Ice converts the freeze pressure into chain clear, which is why the build feels dramatically faster in maps than its raw tooltip suggests. Deadeye’s projectile scaling and mobility tools tie the package together.
It is aimed at players who like ranged, kiting gameplay and are willing to manage a small amount of upkeep — a mark on rares, charges topped up — in exchange for very high clear speed.
Pros & Cons
Pros
- Very fast map clear: freeze plus Herald of Ice chains through packs without extra setup
- Freeze doubles as defense — frozen enemies are not attacking you
- Scales hard with ordinary upgrades: projectile damage, cold damage, attack speed, accuracy, crit
- Mirage Archer keeps damage flowing while you reposition, so movement costs little DPS
- Ghost Dance, Mana Remnants and Purity of Ice give meaningful recovery and cold protection
Cons
- Positioning-dependent — the build is safe at range and fragile when surrounded
- Needs attack speed, charge uptime and a weapon upgrade before it feels smooth
- Charge generation and mark upkeep add active maintenance to every fight
- Boss damage is solid but demands good uptime rather than raw burst
Key Skills
- Glacial Lance — primary damage; supported with Elemental Armament, Rapid Attacks, Ricochet, Ice Bite and Deliberation
- Mirage Archer — mirrors Glacial Lance for damage uptime while moving, with Cooldown Recovery and Ricochet
- Barrage — charge engine and burst window; Perpetual Charge, Heightened Charges, Conviction, Efficiency
- Herald of Ice — clear multiplier off frozen enemies; Magnified Area, Cold Attunement, Elemental Focus
- Called Shots / Sniper Mark — single-target setup with Charged Mark, Charge Profusion, Mark of Siphoning, Eternal Mark
Gear & Anointments
The build wants a fast cold spear and stacks projectile damage, cold damage, attack speed, accuracy, critical chance and freeze buildup, with life, resistances and evasion-based defenses filling the rest. Because Herald of Ice carries so much of the mapping feel, cold damage and area of effect are worth prioritising over pure single-target stats. Combat Frenzy and Charge Regulation keep the charge engine running, War Banner adds utility, and Purity of Ice covers cold damage taken. Specific uniques and anointments to be confirmed against the source video.
Endgame Notes
Scaling is the build’s strongest axis — better weapons, more attack speed and deeper charge investment all translate directly into damage. Against bosses the routine is to apply Sniper Mark, hold charges, and use Barrage for burst windows while staying mobile; the damage is there, but it comes from uptime rather than a single opener.
Credits & Source
Build credited to RNGenius. See the source video for the full build’s gameplay footage + voice commentary: GLACIAL LANCE DEADEYE BUILD GUIDE | PATH OF EXILE 2 PATCH 0.5.5.
