Bone Offering
Minion
- Tier
- 1
- Level
- 1 – 20
- Cost
- 25 – 110 Mana
- Requires
- Level 1 – 90, 4 – 157 Int
Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Buff
- Spike duration is 8 seconds
- Minions take 15% reduced damage from Hits while shielded
- Absorbs first Hit dealing over 25% of Minion's maximum life
- Limit 1 Bone Offering Spike
Additional Effects From Quality:
- Shielded Minions take (0-30)% less Damage for 1 second after Shield is lost
Skill effects scale with level and quality.