Snap
Spell
- Tier
- 1
- Level
- 1 – 20
- Cost
- 8 – 89 Mana
- Cooldown
- 4.00s
- Requires
- Level 1 – 90, 4 – 157 Int
Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.
Cold
- Enemy explosion radius is 1.6 metres
- Frostbolt explosion radius is 3.2 metres
- 50% more damage with Hits for blasts originating
from a Unique enemy - Cannot Freeze
- Cannot Ignite
- Cannot Shock
- Deals (14-473) to (21-709) Cold Damage
Additional Effects From Quality:
- (0-10)% chance to spawn an additional Infusion Remnant
Lightning
- Enemy explosion radius is 1.6 metres
- Frostbolt explosion radius is 3.2 metres
- 50% more damage with Hits for blasts originating
from a Unique enemy - Deals (14-473) to (21-709) Cold Damage
- Deals (1-27) to (15-512) Lightning Damage
Fire
- Enemy explosion radius is 1.6 metres
- Frostbolt explosion radius is 3.2 metres
- 50% more damage with Hits for blasts originating
from a Unique enemy - Deals (6-192) to (8-288) Fire Damage
- Deals (14-473) to (21-709) Cold Damage
Skill effects scale with level and quality.